Devlog-02
Since the last Devlog, I created a Trello board to organize the project and I'm trying to do with Scrum (at least to split the work to do).
I am currently in Sprint 1. Working on the basic mechanics. As I still have a full time job, I only can work on the game on my spare time. I've created some menu images and screen configurations to make it possible to do different prototypes / tests on different buttons instead of creating separate projects for each test.
I decided to generate an html5 export of the prototype I was doing and I discovered that it had problems. I spent the entire weekend in this investigation and only yesterday discovered that the way I was relating the objects, actors, and scenes was incorrect. Finally I discovered the problem with export and I was able to generate an artifact to deploy, I ended up not publishing to itch.io but I tested it with a local server in python.
I also created a twitter account to share the information of the game: @lelostrzal
Unfortunately the game itself has not taken shape yet. But I was glad to have discovered these mistakes before I spent more time trying to develop something without foundation.
Insect’s Life Quest
Insect's Life Quest is a Casual Platformer with lots of puzzles.
Status | Released |
Author | Lelo Strzal |
Genre | Puzzle |
Tags | java, libGDX |
More posts
- Devlog 07 - Prototype 0.0.2.4Mar 11, 2018
- Devlog 06 - Prototype 0.0.2.2Feb 18, 2018
- Devlog 06 - Prototype 0.0.2Feb 17, 2018
- Devlog 05 - PrototypeFeb 06, 2018
- Devlog 04 - Game Design DocumentDec 14, 2017
- Devlog-03 - End of Sprint 1Oct 16, 2017
- Devlog-01Oct 11, 2017
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